![Hi, I can't find option to change my model simple collision to complex collision. It should be here but I can't find it anywhere. Only in model preview I can see how Hi, I can't find option to change my model simple collision to complex collision. It should be here but I can't find it anywhere. Only in model preview I can see how](https://preview.redd.it/qc4m3de0eq981.png?auto=webp&s=07669e428456f28913d954445b202028cd853b40)
Hi, I can't find option to change my model simple collision to complex collision. It should be here but I can't find it anywhere. Only in model preview I can see how
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![Advanced Tutorial: Meshing and Collisions — Niantic Lightship Augmented Reality Developer Kit release-2.2 documentation Advanced Tutorial: Meshing and Collisions — Niantic Lightship Augmented Reality Developer Kit release-2.2 documentation](https://lightship.dev/docs/_images/meshing_step6.png)
Advanced Tutorial: Meshing and Collisions — Niantic Lightship Augmented Reality Developer Kit release-2.2 documentation
![cloth simulation - Blender 2.8 Clothing collision with other object overlapping - Blender Stack Exchange cloth simulation - Blender 2.8 Clothing collision with other object overlapping - Blender Stack Exchange](https://i.stack.imgur.com/2r7EY.jpg)
cloth simulation - Blender 2.8 Clothing collision with other object overlapping - Blender Stack Exchange
![Advanced Tutorial: Meshing and Collisions — Niantic Lightship Augmented Reality Developer Kit release-2.2 documentation Advanced Tutorial: Meshing and Collisions — Niantic Lightship Augmented Reality Developer Kit release-2.2 documentation](https://lightship.dev/docs/_images/meshing_step7b.png)
Advanced Tutorial: Meshing and Collisions — Niantic Lightship Augmented Reality Developer Kit release-2.2 documentation
![unreal engine4 - LineTraceSingleByChannel(HitResult, Start, End, ECollisionChannel::ECC_Visibility) does not hit character mesh and other static meshes - Stack Overflow unreal engine4 - LineTraceSingleByChannel(HitResult, Start, End, ECollisionChannel::ECC_Visibility) does not hit character mesh and other static meshes - Stack Overflow](https://i.stack.imgur.com/fJUZO.png)